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Suggestions / Re: Change of rule 4 (partly "the 50% rule")
« on: September 07, 2012, 01:46:38 pm »My personal inclination is to favour the player who came there first, since he already has made some effort to grow/supply the industry in question. But such fine distinctions in fact constitute the policy of the server (to what extent competition is encouraged), and as such should be decided by server owner arbitrarily.
also i am sure opinions will differ pretty much about whether admins should do any decisions arbitrarily
No doubt it's great to discuss and see different opinions here, but I'm pretty sure that a broad consensus will not be possible on these fine details, as to how many tiles should be left free around an industry. That is why arbitrary decision is natural here. You could decide on the basis of maximizing fun for players, or even what would be easier for admins to enforce in-game.
And by the way, the 50% rule also looks good to me as it is now, being concise and easy to understand. If the idea of modifying it came from of a single obvious violation (with clusters of mines), the 50% part isn't controversial here, see my suggestion above:
Also, considering the possibility of funding clusters of industries as discussed here: http://www.n-ice.org/openttd/forum/index.php?topic=163.0, the following text could be added to the rules: "When funding new industry/town, make sure that the requirements as to the space available around it are fulfilled."