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Messages - aditsu

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1
Complaints / Re: Automatic restart?
« on: November 02, 2013, 05:55:21 pm »
And while we're talking about server 8, is it possible to increase the join timeout to maybe 1 minute? It seems that the ongoing bandwidth requirement is very low (1-4KB/s) but 7MB in 20 sec when joining can be a problem sometimes. And server 5 could benefit from a similar setting.

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Complaints / Re: Automatic restart?
« on: October 29, 2013, 04:37:08 pm »
I'm not sure I really understand your arguments. The server would be running anyway if restarted. It would only eat a lot of resources if a company is making lots of money, which means the game will end pretty soon... except for the performance goal; if the cv goal is achieved first then I would agree with a timeout setting after that, even if players are logged in.
If it has only a couple of small companies, then it's pretty much the same as being restarted, except the time will keep advancing. That shouldn't be a problem as the goal is achievable even if you start 200 years late.

Technically there's not much difference between a server with afk players and a server with no players. In fact, it should use slightly fewer resources with no players. If the game takes 16 hours (or often longer), you can't expect people to be connected all the time.
If the purpose of this server is to attract players, then why upset them by restarting the server before the game ends?

Finally, a compromise timeout of 6 or 8 hours would still be an improvement, but whether you change it or not, I think players at least need to be made aware of it.
Also, I have a server where I could theoretically run openttd too, but I have no experience with that and know nothing about the resource requirements.

3
Complaints / Automatic restart?
« on: October 27, 2013, 10:21:59 am »
I was playing a game on server 8 for a while, right after the tournament match, then I went to sleep. When I got up, I found that the server was restarted. I knew that the game couldn't have ended so I tried to ask what happened. Batt checked and said that it was automatically restarted because there were no players for 3 hours 30 minutes.
If that's true, then I think it's a really bad setting, especially on this server. Since the game takes many hours to finish, it's unreasonable and unfair to restart it after such a short time, just because nobody happens to join it for a while. I even left the client connected when I slept, but it got disconnected at some point after that. I suggest the timeout duration (if any) should be at least 12 hours.

4
Complaints / Points not recorded
« on: September 18, 2013, 08:21:23 am »
I won the game on server 8 on 18 Sep at 07:33 UTC, but it didn't record my points. See attachment. The company number was 1.

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Complaints / Re: Compensation request
« on: September 10, 2013, 10:51:13 am »
Thanks a lot :)

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Complaints / Compensation request
« on: September 09, 2013, 01:59:18 pm »
Hi, I played on server #5 on 7 Sep and was supposed to win, but xshunter was down so it didn't end the game (I couldn't even log in). Here's a screenshot right before the server restarted: http://imgur.com/7nh4mge - hopefully it has all the necessary details (note the UTC time in the corner)

7
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 25, 2013, 11:57:38 pm »
Thanks for your responses.

You`re the first one that says that ^^ .

Yes, I mainly wanted to raise the issue since nobody else mentioned it. I'm not saying the poll is useless.

I also admit I threw out the other 2 possibilities, because I do not consider them realistic atm. Offering options that have very little chance of being implemented would not make the outcome more useful IMO. Suppose the 3 change options got a majority: then 1 had to be chosen. which one? And then people would say: hey that option had only 30% of the votes! (which is understandable).

Yes that's a concern. For "which one" I'd say the one with more votes, but an even better way to do the poll would be to give a score to each option.

If you have any suggestions you consider workable (for both the poll and about the rule) please share! Cause I started the poll, and I really would like a change for the better, but I am running out of ideas.

For the poll, other than the suggestion above (which I think is too late to implement), I think the 2nd option could be rephrased as "Yes, restrict competition on some industries (most likely to be implemented: no competition on funded secondary industries)".
For the rule, I already shared my suggestions on the previous page.

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Suggestions / Re: [Poll] Competition on secondary industries
« on: May 25, 2013, 08:34:39 pm »
The purpose of this pole is also to understand how big are the 2 groups (those that want competition and those who do not want competition).
[...]
Unfortunately ....those who do not want competition are split into more then 1 group. (Beul understood this and changed the poll).

Therefore the first problem is to see how many of our players want competition and how many of our players want a form of owning a industry( partial ownage, delivering cargo in order to take goods , advantages for the first player....there are a lot of possible desires but they all are in the group of people that want a change and do not want to keep the old rule)

After figuring out which is the majority (for the current rule or wanting to change it) , we can start debating all the possibilities that can be implemented.
[...]
So far the main goal is to understand if we need to change the rule or the majority of players is still there and want the rule unchanged.

I see a small problem here. The current poll doesn't look to me like it's asking if people want to change the competition rule or keep it the same. It looks more like it's asking if people prefer a very specific change (no competition on funded secondary industries) or the current rule. From that point of view, I think the original poll was better. This poll doesn't consolidate all the "change" options into one, it keeps one "change" option and throws away all the other ones. And that's also why I couldn't choose either of the first 2 options but took the 3rd one (I have another idea that I will post here).

I can imagine there are people who want to change the rule, but find the current rule better than the 2nd option (no competition on funded secondary industries).

9
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 22, 2013, 10:08:12 pm »
I'd like to change the rule, and here are my favorite options, from most preferred to least preferred:
1. No competition on secondary industries and also on funded primary industries
2. No competition on secondary industries
3. No competition on funded industries
4. No competition on funded secondary industries - this looks like the 2nd option in the poll, but I'm not sure because the wording is ambiguous
5. No competition on any industry

Edit: One more idea - if the vote is close to a tie, take the 2 most popular competition options, and make some servers use one option and other servers use the other one.

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