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Messages - A.M.Sandulescu

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Suggestions / Re: [Poll] Competition on secondary industries
« on: May 24, 2013, 06:17:01 pm »
I see, false interpretation on my side then :)

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Suggestions / Re: [Poll] Competition on secondary industries
« on: May 24, 2013, 05:53:07 pm »
I would say, if you don't like competition, play offline :)

I would say, if you don't read carefully someones opinion, do not comment about it.
I play here for competition.

3
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 24, 2013, 03:55:09 pm »
I agree, you make a good point of view.

Well, my guess is that the vote will be won by "leave it as it is"

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Suggestions / Re: [Poll] Competition on secondary industries
« on: May 24, 2013, 02:42:50 pm »
After discussing with Beul , I understand that this is a step we must consider. Players must decide (again due to critics since the last time when we held a vote...a year ago) if they want competition on n-ice servers or they want to change this.

This is not a matter of YES competition and NO competitin

I bet that there are only a few players that do not want competition
The far more bigger majority plays here due to competition (and for other facts that make n-ice a quality server)
I also chose to play here for competition and other things that i enumerated in my other post.

But in my opinion the "new rule" could look something like this :
1. At least an advantage for the guy that brings raw materials in to secondary industries 
2. Primary founded industries should stay with full competition
3. Founded cities should be private because of:

- The high price (that can be felt hard in the early stages)
                                                                           
- That feeling, when you see your founded city grow in any design and shape you make it.( you will say that there is city builder for this...but there, you can not build a desired design of infrastructure and then found the city, there you must concentrate fully on the supply network.)

5
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 21, 2013, 03:53:05 pm »
Imus, i was a bit angry yesterday...that is why i gave those straight answers.
I joined n-ice for: competition, the balance on servers, the fact that it is not easy to win, the intelligent scoring.... etc.
However, DO NOT mistake competition with stealing.

6
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 20, 2013, 10:36:47 pm »
1. I agree with competition but it is normal that founded industries should be private .
In reality when you build a factory no one comes to make profit on your production without paying.
In reality you don't really "fund" a factory. You either buy shares from that factory and can make a profit of that if the factory makes profit, doesn't matter how it does that. Or you give a loan to that factory and will then receive an interest after some time. Both cases don't care how the factory delivers it's goods. Another thing would be to sponsor a factory and this would be similar to using advertisements. The factory still has the choice which company to use for the goods transport, but will have a preference for you (except if another company is significantly better).

Nonsense...
the best way to put it in words----Found it--- pay it--- make profit from it


2. Founded cities should be even "more" private since you pay a much larger amount to found it. 
It's not because you pay for the foundations of a city that you actually "own" that city. I do agree that it would be more logical that you would get a bonus over other players. Maybe you should automatically start with your company statue in that city when you fund one? This way, if you compete with another company that uses the same trains, you would still get more pax/mail.


Again nonsense...
Found it--- pay it--- make profit from it



3. Stealing goods for example IS NO COMPETITION it is JUST STEALING.... people work hard to build goods networks and lazy players just come and STEAL.
Building a station next to a factory that is already delivering to another company and thus giving that factory a choice who to use for the goods transport is competition. Sending your trains to another company's station taking the goods would be stealing, but this is impossible anyway.

Your greatest nonsense so far...

People work hours for an efficient rail that delivers raw materials to a factory for example that produces goods. So it is as clear as daylight that who delivers the materials should also use the goods

If this is not stealing than prisons should be half empty.
Case 1 = work, make money--- Case 2 = steal, make money (how much simpler do you need me to say it?)

7
Suggestions / Re: [Poll] Competition on secondary industries
« on: May 20, 2013, 05:21:21 pm »
1. I agree with competition but it is normal that founded industries should be private .
In reality when you build a factory no one comes to make profit on your production without paying.

2. Founded cities should be even "more" private since you pay a much larger amount to found it. 

3. Stealing goods for example IS NO COMPETITION it is JUST STEALING.... people work hard to build goods networks and lazy players just come and STEAL.

Think about it, these are 3 strong logical points of view.

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Suggestions / [DONE]Testing K7 Asphalt King
« on: October 02, 2012, 03:08:25 pm »
I tested today this server which to me seems like a good idea. Unfortunately it is not so popular at the moment.
I also attached 2 pictures that i am proud of ;)

The biggest defect on this server is the lack of ships, here i can give a rel life example: Port of Hamburg which is a huge industrial and logistic center...here, container trucks come from all over Europe and "transfers" the cargo which is further transported with huge cargo ships all over the world.

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General / Re: Extreme Goal Server
« on: September 25, 2012, 08:18:22 pm »
Can you fix the server?. I played all day to get at least the second place. And now it seems the server does not work anymore.

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Ban/Unban Requests / Re: Good evening.
« on: September 24, 2012, 08:54:46 pm »
It works now. Thanks.

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Ban/Unban Requests / Re: Good evening.
« on: September 24, 2012, 08:08:31 pm »
It seems i am still banned.

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Ban/Unban Requests / Good evening.
« on: September 24, 2012, 07:02:46 pm »
Even though i have not played today at all, today i have been banned. I would like to know the reason and if possible, what can i do to be unbanned. thank you.

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